ContentSizeDesc.Rewards
Dungeon4Baseline content - a set of three bosses, each with ‘trash’ fights leading up to itLow-end gear, accessories, materia, misc.
Trial8’Cinematic’ fights with complex scripted mechanics. ARR has several ‘hard’ variants.Misc.
Normal Raid8Sets of single boss encounters released four at a time (as a ‘tier’)Tokens exchanged for equipment at the same IL as its patch’s crafted equipment; or weapons for +10 IL more
Alliance Raid24A series of four bosses interspersed with mob encounters, often with multi-alliance mechanics requiring basic coordinationArmor at the same IL as its patch’s tomestone equipment
Extreme or Minstrel’s Ballad Trial8An existing trial with additional mechanics; the next major step up in difficulty from normal content.- Weapon coffers with IL over its patch’s crafted gear, but less than its current savage tier’s weapons
- Crafting material
Unreal Trial8A prior extreme trial rescaled to current level cap, making the fight feel similar to how it did on release; harder than Extreme, easier than SavageFaux Hollows rewards: mounts, minions, glamour, etc.
Savage Raid8Versions of normal raids with a vastly more difficult set of mechanics; high-end content- Coffers for gear +20 IL over their corresponding normal raids
- Upgrade items for weekly-capped tomestone gear to the same IL
- Last fight of the tier: Weapons at current max. IL, mounts
Ultimate Raid8Massive, multi-phase ‘alternate history’ fights that span large sections of the game’s story. The most difficult content in the game, generally.- Totems exchanged for themed weapons, the same IL as previous savage tier but an extra materia slot
Chaotic Alliance Raid24Mid-Savage-difficulty alliance-scale fightOnly one exists; IL 730 armor, mounts, a minion, hair
Variant Dungeon1-4A style of dungeon where your actions in the dungeon take you down one of twelve paths, changing boss mechanics and unlocking storyMisc. rewards
Variant Dungeon (Advanced)2-4A boss rush version of its corresponding variant dungeon, with harder versions of the bosses (not yet released)?
Criterion Dungeon4Extreme- or Savage-tier difficulty version of a variant dungeon, with limited resurrection and linear structureMateria, orchestrion rolls, mounts
Criterion Dungeon (Savage)4Ultimate-tier difficulty version of the corresponding criterion dungeon; the mechanics are the same, but no resurrection is permitted, requiring near-perfect execution from start to finish in optimal timeMateria, glamour, furniture, titles, savage-level weapons